Familiars – manipulating social networks with mobile gaming

Kirman, Ben and Lawson, Shaun and Rowland, Duncan and Davide, Fabrizio and CollovĂ , Francesco and Puglia, Stefano (2008) Familiars – manipulating social networks with mobile gaming. In: Games Design and Technology Workshop and Conference (GDTW), 12 – 13 November 2008, Liverpool.

Take part: active learning for active citizenship contributing to community O.R. reflections and practices

Herron, Rebecca and Mendiwelso-Bendek, Zoraida (2007) Take part: active learning for active citizenship contributing to community O.R. reflections and practices. OR insight, 20 (2). pp. 3-7. ISSN 0953-5543

Feature selection using genetic algorithms and probabilistic neural networks

Hunter, Andrew (2000) Feature selection using genetic algorithms and probabilistic neural networks. Neural Computing & Applications, 9 (2). pp. 124-132. ISSN 0941-0643 1433-3058 (online)

Assessing the implicit beliefs of sexual offenders using the Implicit Relational Assessment Procedure: a first study

Dawson, David L and Barnes-Holmes, Dermot and Gresswell, David M and Hart, Aidan J and Gore, Nick J (2009) Assessing the implicit beliefs of sexual offenders using the Implicit Relational Assessment Procedure: a first study. Sexual Abuse: A Journal of Research and Treatment, 21 (1). pp. 57-75. ISSN 1079-0632 (Online) 1573-286X