Towards agent-based crowd simulation in airports using games technology

Szymanezyk, Oliver and Dickinson, Patrick and Duckett, Tom (2011) Towards agent-based crowd simulation in airports using games technology. In: Agent and Multi-Agent Systems: Technologies and Applications. Lecture Notes in Computer Science, 6682 (6682). Springer-Verlag, Berling Heidelberg, pp. 524-533. ISBN 9783642219993

The foundations of medieval English ecclesiastical history: studies presented to David Smith

Hoskin, Philippa and Brooke, Christopher and Dobson, Barrie (2005) The foundations of medieval English ecclesiastical history: studies presented to David Smith. Studies in the history of medieval religion, 27 . Boydell Press, Woodbridge. ISBN 9781843831693, 9781846153976, 1843831694, 1846153972

Time out of joint: why a Gaul fought the Normans in Astérix and the Vikings

Elliott, Andrew B. R. (2011) Time out of joint: why a Gaul fought the Normans in Astérix and the Vikings. In: The Vikings on film: essays on the depictions of the Nordic middle ages. McFarland, Jefferson, NC, pp. 165-177. ISBN 9780786460441, 078646044X

Practical, appropriate, empirically-validated guidelines for designing educational games

Linehan, Conor and Kirman, Ben and Lawson, Shaun and Chan, Gail G. (2011) Practical, appropriate, empirically-validated guidelines for designing educational games. In: 2011 annual conference on Human factors in computing systems, May 7-12, 2011, Vancouver, Canada.

Winchester: history and literature – the proceedings of a conference held in celebration of the 150th anniversary of the founding of King Alfred’s college

Barker, Simon and Haydon, Colin (1992) Winchester: history and literature – the proceedings of a conference held in celebration of the 150th anniversary of the founding of King Alfred’s college. King Alfred’s College , York. ISBN 0907245048