Kirman, Ben and Lawson, Shaun and Linehan, Conor (2009) Gaming on and off the social graph: the social structure of Facebook games. In: Symposium of Social Computing Applications (SCA) at IEEE International Conference on Social Computing, August 29 – 31, Vancouver.
Category: Media, Humanities & Technology
Developing a serious game to evaluate and train group decision making skills
Linehan, Conor and Lawson, Shaun and Doughty, Mark and Kirman, Ben (2009) Developing a serious game to evaluate and train group decision making skills. Proceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era . pp. 106-113. ISSN UNSPECIFIED
Autonomous monitoring of cliff nesting seabirds using computer vision
Dickinson, Patrick and Freeman, Robin and Patrick, Sam and Lawson, Shaun (2008) Autonomous monitoring of cliff nesting seabirds using computer vision. In: International Workshop on Distributed Sensing and Collective Intelligence in Biodiversity Monitoring, 03/12/2008 – 05/12/2008, Amsterdam.
Familiars: representing Facebook users’ social behaviour through a reflective playful experience
Kirman, Ben and Ferrari, Eva and Lawson, Shaun and Freeman, Jonathan and Lessiter, Jane and Linehan, Conor (2009) Familiars: representing Facebook users’ social behaviour through a reflective playful experience. In: ACM International Conference on Advances in Computer Entertainment, October 29 – 31, Athens.
Hardcore classification: identifying play styles in social games using network analysis
Kirman, Ben and Lawson, Shaun (2009) Hardcore classification: identifying play styles in social games using network analysis. Lecture Notes in Computer Science, 5709 . ISSN 0302-9743
Hardcore classification: identifying play styles in social games using network analysis
Kirman, Ben and Lawson, Shaun (2009) Hardcore classification: identifying play styles in social games using network analysis. Lecture Notes in Computer Science, 5709 . ISSN 0302-9743
Exploring the edge of good taste: playful misconduct in social games
Kirman, Ben and Linehan, Conor and Lawson, Shaun (2009) Exploring the edge of good taste: playful misconduct in social games. In: 3rd Vienna Games Conference Future and Reality of Gaming (F.R.O.G.), 25 – 27 September 2009, Vienna. (In Press)
Familiars – manipulating social networks with mobile gaming
Kirman, Ben and Lawson, Shaun and Rowland, Duncan and Davide, Fabrizio and Collovà, Francesco and Puglia, Stefano (2008) Familiars – manipulating social networks with mobile gaming. In: Games Design and Technology Workshop and Conference (GDTW), 12 – 13 November 2008, Liverpool.
Familiars: social gaming with PASION
Kirman, Ben and Rowland, Duncan (2006) Familiars: social gaming with PASION. In: ACM Games Design and Technology Workshop and Conference (GDTW), 15 – 16 November 2006, Liverpool.
User powered games for research
Kirman, Ben and Casey, Sean and Lawson, Shaun and Rowland, Duncan (2008) User powered games for research. In: ACM Games Design and Technology Workshop and Conference (GDTW), 12 – 13 November 2008, Liverpool.